| Colossal Ooze | ||
| Hit Dice: | 70d10+1,400 (1,785 hp) | |
| Initiative: | 2 (Dex) | |
| Speed: | 5 ft., burrow 5 ft. | |
| AC: | 0 (2 Dex, 8 size) | |
| Base Attack/Grapple: | +52/+88 | |
| Attack: | Slam +64 (4d10+20) melee | |
| Full Attack: | 10 slam +64 (4d10+20) melee | |
| Space/Reach: | Varies (see text) | |
| Special Attacks: | Enslave, improved grab, constrict 4d10+30 | |
| Special Qualities: | Blindsight 200 ft., fast healing 50, ooze traits | |
| Saves: | Fort +43, Ref +21, Will +30 | |
| Abilities: | Str 50, Dex 6, Con 50, Int , Wis 24, Cha 26 | |
| Skills: | Jump +5 | |
| Climate/Terrain: | Any | |
| Organization: | Solitary | |
| Challenge Rating: | 30 | |
| Treasure: | Standard | |
| Alignment: | Usually any evil | |
| Advancement: | None |
| Huge Aberration | ||
| Hit Dice: | 27d8+216 (337 hp) | |
| Initiative: | +20 (+12 Dex, +8 Superior Initiative) | |
| Speed: | 5 ft., fly 20 ft. (good) | |
| AC: | 48 (+12 Dex, 2 size, +16 natural armor, +12 insight) | |
| Base Attack/Grapple: | +20/+39 | |
| Attack: | 24 eye rays +31 ranged touch, 12 bites +28 (2d8+5/1920) melee | |
| Full Attack: | 24 eye rays +31 ranged touch, 12 bites +28 (2d8+5/1920) melee | |
| Space/Reach: | 15 ft./10 ft. | |
| Special Attacks: | Gibbering, improved grab, swallow whole, eye rays, spell-like abilities | |
| Special Qualities: | All-around vision, flight, amorphous, SR 37, DR 10/epic | |
| Saves: | Fort +21, Ref +21, Will +24 | |
| Abilities: | Str 32, Dex 35, Con 27, Int 40, Wis 24, Cha 22 | |
| Skills: | Concentration +38, Escape Artist +42, Jump -4, Knowledge (arcana) +37, Hide +34, Listen +37, Move Silently +34, Search +37, Speak Language (any five), Spot +37 | |
| Feats: | Flyby Attack, Improved Initiative, Improved Critical (bite), Iron Will, Multiattack, Weapon Focus (eye ray), Weapon Focus (bite) | |
| Epic Feats: | Epic Fortitude, Polyglot, Superior Initiative | |
| Climate/Terrain: | Any land and underground | |
| Organization: | Solitary | |
| Challenge Rating: | 27 | |
| Treasure: | Standard | |
| Alignment: | Usually chaotic evil | |
| Advancement: | 2754 HD (Huge); 55108 HD (Gargantuan) |
| Medium-Size Monstrous Humanoid | ||
| Hit Dice: | 25d8+225 (337 hp) | |
| Initiative: | +26 (+18 Dex, +8 Superior Initiative) | |
| Speed: | 30 ft. | |
| AC: | 40 (+18 Dex, +12 insight) | |
| Base Attack/Grapple: | +25/+36 | |
| Attack: | +10 keen dagger of human dread +54 (1d4+21/17-20) melee | |
| Full Attack: | +10 keen dagger of human dread +54/+49/+44/+39 (1d4+21/17-20) melee | |
| Space/Reach: | 5 ft./5 ft. | |
| Special Attacks: | Fear gaze, sneak attack +13d6 | |
| Special Qualities: | Blindsight 60 ft., opportunist, quiescence, spell-like abilities, SR 35, DR 10/epic | |
| Saves: | Fort +17, Ref +32, Will +21 | |
| Abilities: | Str 32, Dex 46, Con 29, Int 26, Wis 25, Cha 30 | |
| Skills: | Bluff +38, Climb +39, Hide +46, Intimidate +38, Jump +39, Listen +35, Move Silently +66, Spot +35, Survival +35, Tumble +46 | |
| Feats: | Dodge, Improved Initiative, Improved Critical (dagger), Mobility, Spring Attack, Weapon Finesse, Weapon Focus (dagger) | |
| Epic Feats: | Sneak Attack of Opportunity, Superior Initiative | |
| Climate/Terrain: | Any urban | |
| Organization: | Solitary | |
| Challenge Rating: | 25 | |
| Treasure: | Nonstandard (just its dagger) | |
| Alignment: | Usually lawful evil | |
| Advancement: | 25+ HD (Medium-size) |
| Mithral Golem | Adamantine Golem | ||
| Huge Construct | Huge Construct | ||
| Hit Dice: | 36d10+40 (238 hp) | 54d10+40 (337 hp) | |
| Initiative: | +4 (Dex) | 1 (Dex) | |
| Speed: | 40 ft. | 20 ft. (can't run) | |
| AC: | 42 (2 size, +4 Dex, +26 natural, +4 haste) | 37 (2 size, 1 Dex, +30 natural) | |
| Base Attack/ Grapple: |
+27/+49 | +40/+68 | |
| Attack: | Slam +39 (4d10+14) melee | Slam +58 (6d10+20) melee | |
| Full Attack: | 2 slams +39 (4d10+14) melee | 2 slams +58 (6d10+20) melee | |
| Space/Reach: | 15 ft./15 ft. | 15 ft./15 ft. | |
| Special Attacks: | Trample | ||
| Special Qualities: | Construct traits, magic immunity, DR 15/epic and adamantine, alacrity | Construct traits, magic immunity, DR 20/epic and adamantine | |
| Saves: | Fort +12, Ref +16, Will +12 | Fort +18, Ref +17, Will +18 | |
| Skills: | Jump +18 | Jump +14 | |
| Abilities: | Str 39, Dex 19, Con , Int , Wis 11, Cha 1 | Str 51, Dex 9, Con , Int , Wis 11, Cha 1 | |
| Climate/Terrain: | Any land | Any land | |
| Organization: | Solitary | Solitary | |
| Challenge Rating: | 21 | 25 | |
| Treasure: | None | None | |
| Alignment: | Always neutral | Always neutral | |
| Advancement: | 3754 HD (Huge); 5572 HD (Gargantuan) | 5582 HD (Huge); 83108 HD (Gargantuan) |
| Colossal Aberration | ||
| Hit Dice: | 20d8+220 (310 hp) | |
| Initiative: | +14 (Dex) | |
| Speed: | 60 ft., fly 120 ft. (perfect) | |
| AC: | 40 (8 size, +14 Dex, +24 natural armor) | |
| Base Attack/Grapple: | +15/+39 | |
| Attack: | Coil whip +21 (4d6+8) melee | |
| Full Attack: | Coil whip +21 (4d6+8) melee, sting +19 (2d8+4 plus poison) melee, bite +13 (4d8+4) melee | |
| Space/Reach: | 30 ft./ 20 ft. | |
| Special Attacks: | Charming gaze, poison, improved grab, constrict 4d6+12 | |
| Special Qualities: | Flight, SR 30, DR 5/epic | |
| Saves: | Fort +17, Ref +22, Will +22 | |
| Abilities: | Str 27, Dex 38, Con 32, Int 35, Wis 31, Cha 36 | |
| Skills: | Appraise +35, Concentration +34, Bluff +24, Diplomacy +38, Escape Artist +37, Hide +21, Jump +20, Knowledge (arcana, history, religion) +35, Listen +33, Move Silently +37, Search +35, Sense Motive +24, Spellcraft +37, Spot +33 | |
| Feats: | Dodge, Flyby Attack, Lightning Reflexes, Mobility, Multiattack, Quicken Spell, Weapon Finesse | |
| Climate/Terrain: | Temperate and warm land or underground | |
| Organization: | Solitary or nest (24) | |
| Challenge Rating: | 22 | |
| Treasure: | Standard | |
| Alignment: | Usually chaotic evil | |
| Advancement: | 2140 HD (Colossal) |
| Large Aberration (Shapechanger) | ||
| Hit Dice: | 44d8+616 (814 hp) | |
| Initiative: | +17 (+13 Dex, +4 Improved Initiative) | |
| Speed: | 50 ft. | |
| AC: | 50 (1 size, +13 Dex, +28 natural) | |
| Base Attack/Grapple: | +33/+58 | |
| Attack: | Slam +54 (2d6+21/19-20) melee | |
| Full Attack: | 5 slams +54 (2d6+21/19-20) melee | |
| Space/Reach: | 10 ft./10 ft. | |
| Special Attacks: | Psionics, destabilize form | |
| Special Qualities: | Alter shape, DR 10/epic, darkvision 120 ft., immunities, regeneration 50, spell resistance 39 | |
| Saves: | Fort +40, Ref +39, Will +32 | |
| Abilities: | Str 53, Dex 37, Con 39, Int 20, Wis 23, Cha 34 | |
| Skills: | Bluff +59, Diplomacy +53, Disguise +59, Hide +35, Intimidate +47, Jump +29, Listen +55, Move Silently +35, Sense Motive +29, Spot +55 | |
| Feats: | Alertness, Cleave, Combat Reflexes, Endurance, Great Cleave, Great Fortitude, Improved Initiative, Iron Will, Lightning Reflexes, Multiattack, Power Attack, Weapon Focus (slam) | |
| Epic Feats: | Blinding Speed, Devastating Critical (slam), Overwhelming Critical (slam) | |
| Climate/Terrain: | Any | |
| Organization: | Solitary | |
| Challenge Rating: | 29 | |
| Treasure: | Standard | |
| Alignment: | Always chaotic neutral | |
| Advancement: | 4559 HD (Large); 6074 HD (Huge); 7589 HD (Huge) |
| Hoary Hunter | Hoary Steed | ||
| Medium-Size Fey (Cold) | Large Magical Beast (Cold) | ||
| Hit Dice: | 46d6+598 (759 hp) | 12d10+36 (102 hp) | |
| Initiative: | +19 (+11 Dex, +8 Superior Initiative) | +8 (+4 Dex, +4 Improved Initiative) | |
| Speed: | 30 ft. | 40 ft., fly 90 ft. (good) | |
| AC: | 46 (+11 Dex, +15 insight, +10 natural) | 23 (1 size, +4 Dex, +10 natural) | |
| Base Attack/ Grapple: |
+23/+37 | +12/+22 | |
| Attack: | +6 keen longsword of binding +46 (1d8+27/17-20 plus 1d6 plus binding) melee | Hoof +17 (3d6+6) melee | |
| Full Attack: | +6 keen longsword of binding +46/+41/+36/+31 (1d8+27/1720 plus 1d6 plus binding) melee | 2 hooves +17 (3d6+6) melee, bite +15 (5d8+3) melee | |
| Space/Reach: | 5 ft./5 ft. | 10 ft./5 ft. | |
| Special Attacks: | Spell-like abilities | ||
| Special Qualities: | Cold immunity, fire vulnerability, SR 36, DR 10/epic and cold iron | Cold immunity, fire vulnerability, air walk, astral projection and etherealness, magic circle against good, misty breath, SR 20, DR 5/magic and cold iron, immunities | |
| Saves: | Fort +28, Ref +36, Will +31 | Fort +11, Ref +12, Will +5 | |
| Abilities: | Str 38, Dex 33, Con 36, Int 21, Wis 23, Cha 26 | Str 22, Dex 18, Con 17, Int 6, Wis 13, Cha 14 | |
| Skills: | Diplomacy +14, Hide +60, Intimidate +57, Knowledge (geography, nature) +54, Listen +55, Move Silently +60, Ride +60, Search +54, Sense Motive +55, Spot +55, Survival +55 | Jump +10, Listen +8, Spot +13 | |
| Feats: | Blind-Fight, Cleave, Great Cleave, Improved Critical (longsword), Improved Initiative, Mounted Combat, Power Attack, Ride-by Attack, Spirited Charge, Track, Trample, Weapon Focus (longsword) | Alertness, Endurance, Flyby Attack, Improved Initiative, Multiattack | |
| Epic Feats: | Dire Charge, Epic Weapon Focus (longsword), Overwhelming Critical (longsword), Superior Initiative | ||
| Climate/Terrain: | Any cold | Any cold | |
| Organization: | Solitary or company (25) | Solitary (with rider) | |
| Challenge Rating: | 25 | 9 | |
| Treasure: | None | None | |
| Alignment: | Always neutral evil | Always neutral evil | |
| Advancement: | 47+ HD (Medium) | 1324 HD (Large); 2536 HD (Huge) |
| Medium-Size Undead | ||
| Hit Dice: | 50d12+3 (603 hp) | |
| Initiative: | +16 (+12 Dex, +4 Improved Initiative) | |
| Speed: | 100 ft. | |
| AC: | 52 (+12 Dex, +20 natural, +10 insight) | |
| Base Attack/Grapple: | +25/+43 | |
| Attack: | Slam +44 (3d6+18/1920 (+1d6 on critical hit) plus hunefer rot) | |
| Full Attack: | 2 slams +44 (3d6+18/1920 (+1d6 on critical hit) plus hunefer rot) | |
| Space/Reach: | 5 ft./5 ft. | |
| Special Attacks: | Despair, hunefer rot, spell-like abilities | |
| Special Qualities: | Blindsight 300 ft., DR 10/, fast healing 30, SR 37, undead traits, fire vulnerability | |
| Saves: | Fort +18, Ref +30, Will +41 | |
| Abilities: | Str 47, Dex 35, Con , Int 18, Wis 38, Cha 36 | |
| Skills: | Concentration +66, Jump +46, Knowledge (religion, the planes) +57, Listen +67, Search +57, Sense Motive +67, Spellcraft +57, Spot +67 | |
| Feats: | Cleave, Combat Reflexes, Dodge, Expertise, Great Cleave, Great Fortitude, Improved Critical (slam), Improved Disarm, Improved Initiative, Lightning Reflexes, Mobility, Power Attack, Toughness, Weapon Focus (slam) | |
| Epic Feats: | Devastating Critical (slam), Overwhelming Critical (slam), Spell Stowaway (greater teleport) | |
| Climate/Terrain: | Any | |
| Organization: | Solitary, pair, or court (59) | |
| Challenge Rating: | 25 | |
| Treasure: | Standard | |
| Alignment: | Always lawful evil | |
| Advancement: | 5156 HD (Medium-size); 5760 HD (Large); 6166 HD (Huge); 6770 HD (Gargantuan); 71+ HD (Colossal) |
| Medium-Size Undead (Fire) | ||
| Hit Dice: | 32d12 (208 hp) | |
| Initiative: | +12 (+8 Dex, +4 Improved Initiative) | |
| Speed: | 60 ft. | |
| AC: | 46 (+8 Dex, +28 natural) | |
| Base Attack/Grapple: | +16/+37 | |
| Attack: | Claw +40 (3d8+21/19-20 (+1d6 on critical hit) plus blazefire) melee | |
| Full Attack: | 2 claws +40 (3d8+21/19-20 (+1d6 on critical hit) plus blazefire) melee, 1 skull butt +32 (2d6+10 plus blazefire) melee | |
| Space/Reach: | 5 ft./5 ft. | |
| Special Attacks: | Rend 6d8+31, blazefire, spell-like abilities | |
| Special Qualities: | Undead traits, fire subtype, heat aura, SR 34, DR 10/ , fiery hardness | |
| Skills: | Jump +33, Knowledge (religion) +33, Listen +41, Search +35, Spot +41 | |
| Feats: | Cleave, Great Cleave, Great Fortitude, Improved Critical (claw), Improved Initiative, Power Attack, Weapon Focus (claw) | |
| Epic Feats: | Blinding Speed (x2), Epic Weapon Focus (claw), Overwhelming Critical (claw) | |
| Saves: | Fort +12, Ref +18, Will +24 | |
| Abilities: | Str 52, Dex 27, Con , Int 10, Wis 22, Cha 28 | |
| Climate/Terrain: | Any | |
| Organization: | Solitary or pair | |
| Challenge Rating: | 23 | |
| Treasure: | Standard | |
| Alignment: | Chaotic evil | |
| Advancement: | 3342 HD (Medium-size); 4355 HD (Huge) |
| Legendary Bear | Legendary Tiger | ||
| Large Animal | Large Animal | ||
| Hit Dice: | 20d8+140 (230 hp) | 26d8+188 (305 hp) | |
| Initiative: | +6 (+2 Dex, +4 Improved Initiative) | +8 (+4 Dex, +4 Improved Initiative) | |
| Speed: | 50 ft. | 50 ft. | |
| AC: | 21 (1 size, +2 Dex, +10 natural) | 23 (1 size, +4 Dex, +10 natural) | |
| Base Attack/ Grapple: |
+15/+32 | +19/+34 | |
| Attack: | Claw +27 (2d6+13) melee | Claw +29 (2d6+11) melee | |
| Full Attack: | 2 claws +27 (2d6+13) melee, bite +22 (4d6+6) melee | 2 claws +29 (2d6+11) melee, bite +24 (2d8+5) melee | |
| Space/Reach: | 10 ft./5 ft. | 10 ft./5 ft. | |
| Special Attacks: | Improved grab | Pounce, improved grab, rake 2d6+5 | |
| Special Qualities: | Scent | Scent | |
| Saves: | Fort +19, Ref +14, Will +11 | Fort +22, Ref +19, Will +12 | |
| Abilities: | Str 36, Dex 14, Con 24, Int 2, Wis 16, Cha 12 | Str 32, Dex 18, Con 24, Int 2, Wis 14, Cha 10 | |
| Skills: | Climb +15, Jump +21, Listen +14, Spot +14, Swim +20 | Climb +13, Hide +15, Jump +19, Listen +12, Move Silently +15, Spot +12, Swim +16 | |
| Feats: | Alertness, Athletic, Endurance, Improved Initiative, Iron Will, Run, Track | Alertness, Athletic, Endurance, Improved Initiative, Iron Will, Run, Toughness(x2), Track | |
| Climate/Terrain: | Any forest, hill, mountains, plains, and underground | Any forest, hill, mountains, plains, or underground | |
| Organization: | Solitary or pair | Solitary or pair | |
| Challenge Rating: | 9 | 10 | |
| Treasure: | None | None | |
| Alignment: | Always neutral | Always neutral | |
| Advancement: | 2140 HD (Large) | 2748 HD (Large) |
| Medium-Size Fey | ||
| Hit Dice: | 50d6+650 (825 hp) | |
| Initiative: | +21 (+17 Dex, +4 Improved Initiative) | |
| Speed: | 40 ft. | |
| AC: | 52 (+17 Dex, +20 insight, +5 natural armor) | |
| Base Attack/Grapple: | +25/+30 | |
| Attack: | +10 keen brilliant energy bastard sword +53 (1d10+15/17-20) melee | |
| Full Attack: | 2 +10 keen brilliant energy bastard swords +53/+48/+43/+38 (1d10+15/17-20) melee | |
| Space/Reach: | 5 ft./5 ft. | |
| Special Attacks: | Gaze, spell-like abilities, leShay weapons | |
| Special Qualities: | Superior two-weapon fighting, DR 15/epic and cold iron, elf traits, immune to poison and disease, low-light vision, SR 42, fast healing 10 | |
| Saves: | Fort +29, Ref +44, Will +35 | |
| Abilities: | Str 21, Dex 45, Con 37, Int 33, Wis 23, Cha 47 | |
| Skills: | Bluff +71, Concentration +66, Diplomacy +77, Disguise +71, Escape Artist +70, Gather Information +24, Hide +70, Intimidate +24, Jump +5, Knowledge (local, nature) +59, Listen +59, Move Silently +70, Search +59, Speak Language (any five), Spot +59 | |
| Feats: | Blind-Fight, Cleave, Dodge, Expertise, Improved Critical (leShay weapon), Improved Initiative, Iron Will, Mobility, Power Attack, Quick Draw, Spring Attack, Weapon Finesse, Weapon Focus (leShay weapon), Whirlwind Attack | |
| Epic Feats: | Blinding Speed, Polyglot, Spell Stowaway (heal) | |
| Climate/Terrain: | Any | |
| Organization: | Solitary | |
| Challenge Rating: | 28 | |
| Treasure: | Standard | |
| Alignment: | Any | |
| Advancement: | None |
| Colossal Construct | ||
| Hit Dice: | 96d10+80 (608 hp) | |
| Initiative: | 2 (Dex) | |
| Speed: | 10 ft. (can't run) | |
| AC: | 60 (8 size, 2 Dex, +60 natural) | |
| Base Attack/Grapple: | +72/+123 | |
| Attack: | Slam +99 (10d6+35) melee | |
| Full Attack: | 2 slams +99 (10d6+35) melee | |
| Space/Reach: | 30 ft./20 ft. | |
| Special Attacks: | Imprisonment | |
| Special Qualities: | Recognition, safekeeping, construct traits, magic immunity, DR 15/epic and adamantine | |
| Saves: | Fort +32, Ref +30, Will +33 | |
| Skills: | Jump +0 | |
| Abilities: | Str 80, Dex 7, Con , Int , Wis 12, Cha 1 | |
| Climate/Terrain: | Any | |
| Organization: | Solitary | |
| Challenge Rating: | 33 | |
| Treasure: | Standard (see text) | |
| Alignment: | Neutral | |
| Advancement: | None |
| Large Outsider | ||
| Hit Dice: | 7d8+21 (52 hp) | |
| Initiative: | +2 (Dex) | |
| Speed: | 30 ft. | |
| AC: | 15 (1 size, +2 Dex, +4 natural) | |
| Base Attack/Grapple: | +7/+13 | |
| Attack: | Masterwork falchion +9(2d4+3) melee | |
| Full Attack: | Masterwork falchion +9/+4 (2d4+3) melee | |
| Space/Reach: | 10 ft./10 ft. | |
| Special Qualities: | SR 25, spell-like abilities, telepathy | |
| Saves: | Fort +8, Ref +7, Will +8 | |
| Abilities: | Str 15, Dex 15, Con 16, Int 20, Wis 17, Cha 15 | |
| Skills: | Appraise +19, Bluff +12, Diplomacy +12, Gather Information +12, Intimidate +12, Knowledge (arcana) +15, Knowledge (the planes) +15, Listen +13, Profession (bookkeeper) +13, Sense Motive +13, Sleight of Hand +14, Spellcraft +15, Spot +12 | |
| Feats: | Expertise, Improved Disarm, Improved Feint | |
| Climate/Terrain: | Any land and underground | |
| Organization: | Company (14 mercanes and 318 5th-level fighter bodyguards) or progression (1 mercane, 3 14th-level fighters, 1 21st-level fighter/2nd-level Union Sentinel) | |
| Challenge Rating: | 5 | |
| Treasure: | Double standard | |
| Alignment: | Always lawful neutral | |
| Advancement: | By character class | |
| Level Adjustment: | +7 |
| Colossal Plant | ||
| Hit Dice: | 35d8+315 (472 hp) | |
| Initiative: | +5 (-3 Dex, +8 Superior Initiative) | |
| Speed: | 40 ft. | |
| AC: | 27 (3 Dex, 8 size, +28 natural) | |
| Base Attack/Grapple: | +26/+55 | |
| Attack: | Tendril +31 (2d6+13/19-20) melee | |
| Full Attack: | 4 tendrils +31 (2d6+13/19-20) melee, 1 bite +26 (4d6+6/19-20) melee | |
| Space/Reach: | 30 ft./30 ft. | |
| Special Attacks: | Spore cough, improved grab, swallow whole | |
| Special Qualities: | Acid resistance 20, blindsight 210 ft., DR 10/epic, fast healing 10, plant traits, sticky | |
| Saves: | Fort +28, Ref +8, Will +20 | |
| Abilities: | Str 36, Dex 5, Con 29, Int 18, Wis 28, Cha 28 | |
| Skills: | Bluff +47, Diplomacy +13, Gather Information +13, Hide +35, Intimidate +13, Jump +13, Knowledge (local, nature) +42, Listen +47, Spot +47 | |
| Feats: | Cleave, Great Cleave, Improved Critical (bite), Improved Critical (tendril), Improved initiative, Lightning Reflexes, Power Attack | |
| Epic Feats: | Epic Reflexes, Epic Toughness (x3), Superior Initiative | |
| Climate/Terrain: | Any | |
| Organization: | Solitary, pair, or polyp (37) | |
| Challenge Rating: | 21 | |
| Treasure: | Standard | |
| Alignment: | Usually chaotic neutral | |
| Advancement: | 36+ HD (Colossal) |
| Huge Aberration (Extraplanar, Incorporeal) | ||
| Hit Dice: | 32d8+192 (336 hp) | |
| Initiative: | +12 (+4 Dex, +8 Superior Initiative) | |
| Speed: | 60 ft. or via dimension door | |
| AC: | 35 (2 size, +4 Dex, +3 deflection, +20 insight) | |
| Base Attack/Grapple: | +24/ | |
| Attack: | Bite +26 (4d10 + 12 plus poison) melee | |
| Full Attack: | Bite +26 (4d10 + 12 plus poison ) melee, 10 head-tentacles +21 (2d10 plus ability drain ) melee touch attack | |
| Space/Reach: | 15 ft./10 ft. | |
| Special Attacks: | Extract brains (ranged attack), poison, spells | |
| Special Qualities: | Dimensional travel, DR 10/epic, incorporeal traits, amorphous physiology, manifest maw, SR 30, darkvision 60 ft. | |
| Saves: | Fort +16, Ref +14, Will +23 | |
| Abilities: | Str , Dex 19, Con 22, Int 20, Wis 20, Cha 17 | |
| Skills: | Concentration +41, Hide +39, Knowledge (arcana, the planes) +40, Move Silently +39, Search +40, Spellcraft +40 | |
| Feats: | Blind-Fight, Combat Reflexes, Dodge, Eschew Materials, Expertise, Improved Initiative, Maximize Spell, Mobility, Power Attack, Spring Attack | |
| Epic Feats: | Superior Initiative | |
| Climate/Terrain: | Any | |
| Organization: | Solitary | |
| Challenge Rating: | 26 | |
| Treasure: | Triple standard | |
| Alignment: | Usually chaotic neutral, neutral evil, or chaotic evil | |
| Advancement: | 3366 HD (Gargantuan); 67112 HD (Colossal) |
| Huge Magical Beast | ||
| Hit Dice: | 60d10+620 (950 hp) | |
| Initiative: | +15 (+7 Dex, +8 Superior Initiative) | |
| Speed: | 30 ft. | |
| AC: | 55 (2 size, +7 Dex, +40 natural) | |
| Base Attack/Grapple: | +60/+79 | |
| Attack: | Bite +72 (8d10+11/ 1920 (+1d6 on critical hit)) melee | |
| Full Attack: | Bite +72 melee (8d10+11/ 1920 (+1d6 on critical hit)), tail +67 (10d6+5) melee | |
| Space/Reach: | 15 ft./10 ft. | |
| Special Attacks: | Prismatic emanations | |
| Special Qualities: | Immunities, prismatic blur, SR 38, DR 10/ | |
| Saves: | Fort +41, Ref +39, Will +24 | |
| Abilities: | Str 32, Dex 25, Con 29, Int 4, Wis 19, Cha 10 | |
| Skills: | Listen +37, Spot +38 | |
| Feats: | Alertness, Cleave, Combat Reflexes, Dodge, Endurance, Great Cleave, Improved Critical (bite), Improved Initiative, Power Attack, Weapon Focus (bite), Weapon Focus (tail) | |
| Epic Feats: | Devastating Critical (bite), Epic Endurance, Epic Toughness (x4), Epic Weapon Focus (bite), Epic Weapon Focus (tail), Overwhelming Critical (bite), Superior Initiative | |
| Climate/Terrain: | Any sunny land | |
| Organization: | Solitary or pair | |
| Challenge Rating: | 28 | |
| Treasure: | None | |
| Alignment: | Always neutral | |
| Advancement: | 6190 HD (Huge); 91150 HD (Gargantuan) |
| Large Outsider (Extraplanar) | ||
| Hit Dice: | 6d8+66 (114 hp) | |
| Initiative: | +7 (Dex) | |
| Speed: | 60 ft. | |
| AC: | 51 (1 size, +7 Dex, +35 natural) | |
| Base Attack/Grapple: | +4/+40 | |
| Attack: | Tentacle rake +35 (2d8+17) melee | |
| Full Attack: | 5 tentacle rakes +35 (2d8+17) melee | |
| Space/Reach: | 10 ft./10 ft. | |
| Special Attacks: | Constant insight, improved grab, rend 4d8+25, rotting constriction | |
| Special Qualities: | DR 5/epic, SR 30, acid and electricity resistance 20, regeneration 5, scent, spell-like abilities, darkvision 90 ft. | |
| Saves: | Fort +16, Ref +9, Will +8 | |
| Abilities: | Str 45, Dex 24, Con 33, Int 6, Wis 19, Cha 6 | |
| Skills: | Climb +26, Hide +16, Jump +38, Listen +15, Move Silently +16, Spot +15 | |
| Feats: | Alertness, Iron Will, Track | |
| Climate/Terrain: | Any | |
| Organization: | Solitary or gang (24) | |
| Challenge Rating: | 21 | |
| Treasure: | Standard | |
| Alignment: | Always chaotic evil | |
| Advancement: | By character class |
| Hit Dice | Damage Reduction | Extra Tentacle Rake Attacks | ||
| 13 | 15 | 5/epic | 1 | |
| 47 | 20 | 5/epic | 2 | |
| 811 | 25 | 10/epic | 3 | |
| 1215 | 30 | 10/epic | 4 | |
| 1619 | 35 | 15/epic | 5 | |
| 2124 | 40 | 15/epic | 6 | |
| each 4 more HD | +5 | 15/epic | +1 |
| Tiny Vermin (Swarm) | ||
| Hit Dice: | 50d8+500 (725 hp) | |
| Initiative: | +16 | |
| Speed: | 20 ft., climb 20 ft., fly 90 ft. (perfect) | |
| Armor Class: | 30 (+2 size, +16 Dex, +2 natural), touch 28, flatfooted 14 | |
| Base Attack/Grapple: | +37/ | |
| Attack: | Swarm (5d6) | |
| Full Attack: | Swarm (5d6) | |
| Space/Reach: | 10 ft./0 ft. | |
| Special Attacks: | Blinding, distraction (DC 45) | |
| Special Qualities: | Blindsense, fast healing 15, swarm traits, vermin traits | |
| Saves: | Fort +37, Ref +34, Will +22 | |
| Abilities: | Str 3, Dex 42, Con 30, Int, Wis 23, Cha 32 | |
| Skills: | ||
| Feats: | ||
| Environment: | Any | |
| Organization: | Solitary, cloud (24 swarms), or plague (58 swarms) | |
| Challenge Rating: | 23 | |
| Treasure: | None | |
| Alignment: | Always neutral | |
| Advancement: | None |
| Large Undead (Cold, Incorporeal) | ||
| Hit Dice: | 35d12 (227 hp) | |
| Initiative: | +17 (+9 Dex, +8 Superior Initiative) | |
| Speed: | Fly 60 ft. (perfect) | |
| AC: | 48 (1 size, +9 Dex, +10 deflection, +20 insight) | |
| Base Attack/Grapple: | +17/ | |
| Attack: | Incorporeal touch +25 (2d6 plus blightfire) melee | |
| Full Attack: | Incorporeal touch +25 (2d6 plus blightfire) melee | |
| Space/Reach: | 10 ft./10 ft. | |
| Special Attacks: | Blightfire, create spawn, spell-like abilities | |
| Special Qualities: | Undead traits, incorporeal traits, turn resistance +6, cold subtype, cold aura, SR 36, DR 10/epic | |
| Saves: | Fort +13, Ref +20, Will +26 | |
| Abilities: | Str , Dex 29, Con , Int 17, Wis 25, Cha 31 | |
| Skills: | Diplomacy +48, Hide +47, Intimidate +48, Listen +45, Search +41, Sense Motive +45, Spot +45 | |
| Feats: | Alertness, Blind-Fight, Combat Reflexes, Dodge, Expertise, Great Fortitude, Improved Initiative, Mobility, Spring Attack, Whirlwind Attack | |
| Epic Feats: | Blinding Speed, Improved Combat Reflexes, Spellcasting Harrier, Superior Initiative | |
| Climate/Terrain: | Any | |
| Organization: | Solitary or gang (25) | |
| Challenge Rating: | 26 | |
| Treasure: | None | |
| Alignment: | Always lawful evil | |
| Advancement: | 3642 HD (Large); 4370 HD (Huge) |
| Large Undead (Fire, Incorporeal) | ||
| Hit Dice: | 35d12 (227 hp) | |
| Initiative: | +17 (+9 Dex, +8 Superior Initiative) | |
| Speed: | Fly 60 ft. (perfect) | |
| AC: | 48 (1 size, +9 Dex, +10 deflection, +20 insight) | |
| Base Attack/Grapple: | +17/ | |
| Attack: | Incorporeal touch +25 (2d6 plus blazefire) melee | |
| Full Attack: | Incorporeal touch +25 (2d6 plus blazefire) melee | |
| Space/Reach: | 10 ft./10 ft. | |
| Special Attacks: | Blazefire, create spawn, spell-like abilities | |
| Special Qualities: | Undead traits, incorporeal traits, turn resistance +6, fire subtype, heat aura, SR 36, DR 10/epic | |
| Saves: | Fort +13, Ref +20, Will +26 | |
| Abilities: | Str , Dex 29, Con , Int 17, Wis 25, Cha 31 | |
| Skills: | Diplomacy +48, Hide +47, Intimidate +48, Listen +45, Search +41, Sense Motive +45, Spot +45 | |
| Feats: | Alertness, Blind-Fight, Combat Reflexes, Dodge, Expertise, Great Fortitude, Improved Initiative, Mobility, Spring Attack, Whirlwind Attack | |
| Epic Feats: | Blinding Speed, Improved Combat Reflexes, Spellcasting Harrier, Superior Initiative | |
| Climate/Terrain: | Any | |
| Organization: | Solitary or gang (25) | |
| Challenge Rating: | 26 | |
| Treasure: | None | |
| Alignment: | Always lawful evil | |
| Advancement: | 3642 HD (Large); 4370 HD (Huge) |
| Large Magical Beast | ||
| Hit Dice: | 40d10+680 (900 hp) | |
| Initiative: | +23 (+15 Dex, +8 Superior Initiative) | |
| Speed: | 90 ft. | |
| AC: | 44 (+15 Dex, 1 size, +20 natural) | |
| Base Attack/Grapple: | +40/+60 | |
| Attack: | Claw +56 (2d6+16/1920 (+1d6 on critical hit)) melee | |
| Full Attack: | 4 claws +56 (2d6+16/1920 (+1d6 on critical hit)) melee, bite +54 (4d6+8) melee | |
| Space/Reach: | 10 ft./5 ft. | |
| Special Attacks: | Pounce, stunning roar | |
| Special Qualities: | Blindsight 300 ft., DR 10/epic, darkvision 60 ft., fast healing 20, low-light vision, SR 39, scent; acid, cold, electricity, fire, and sonic resistance 10 | |
| Saves: | Fort +39, Ref +37, Will +27 | |
| Abilities: | Str 42, Dex 40, Con 44, Int 21, Wis 38, Cha 28 | |
| Skills: | Climb +59, Hide +58, Jump +83, Listen +57, Move Silently +58, Spot +57, Survival +57 | |
| Feats: | Cleave, Great Cleave, Improved Critical (claw), Improved Initiative, Multiattack, Power Attack, Weapon Focus (bite), Weapon Focus (claw) | |
| Epic Feats: | Blinding Speed (x4), Overwhelming Critical (claw), Superior Initiative | |
| Climate/Terrain: | Any | |
| Organization: | Solitary, pair, or pack (49 sirrushes and 12 three-headed sirrushes) | |
| Challenge Rating: | 24 | |
| Treasure: | Standard | |
| Alignment: | Usually chaotic neutral | |
| Advancement: | 4150 HD (Large), 5160 HD (Huge), 61+ HD (Gargantuan) |
| Large Magical Beast | ||
| Hit Dice: | 45d10+855 (1,102 hp) | |
| Initiative: | +25 (+17 Dex, +8 Superior Initiative) | |
| Speed: | 120 ft. | |
| AC: | 50 (+17 Dex, 1 size, +24 natural) | |
| Base Attack/Grapple: | +45/+67 | |
| Attack: | Claw +63 (3d6+18/1920 (+1d6 on critical hit)) melee | |
| Full Attack: | 4 claws +63 melee, 3 bites +61 melee | |
| Space/Reach: | 10 ft./5 ft. | |
| Special Attacks: | Pounce, stunning roar | |
| Special Qualities: | Blindsight 350 ft., DR 10/epic, darkvision 60 ft., fast healing 25, low-light vision, SR 42, scent; acid, cold, electricity, fire, and sonic resistance 15 | |
| Saves: | Fort +45, Ref +43, Will +33 | |
| Abilities: | Str 47, Dex 45, Con 49, Int 26, Wis 43, Cha 33 | |
| Skills: | Balance +65, Climb +66, Hide +65, Intimidate +59, Jump +102, Listen +64, Move Silently +65, Search +56, Spot +64, Survival +64 | |
| Feats: | Cleave, Great Cleave, Improved Critical (claw), Improved Initiative, Multiattack, Power Attack, Weapon Focus (bite), Weapon Focus (claw) | |
| Epic Feats: | Blinding Speed (x6), Overwhelming Critical (claw), Superior Initiative | |
| Climate/Terrain: | Any | |
| Organization: | Solitary, pair, or pack (12 three-headed sirrushes and 49 sirrushes). | |
| Challenge Rating: | 28 | |
| Treasure: | Standard | |
| Alignment: | Usually chaotic neutral | |
| Advancement: | 4655 HD (Large); 5665 HD (Huge); 66+ HD (Gargantuan) |
| Gargantuan Magical Beast | ||
| Hit Dice: | 34d10+448 (635 hp) | |
| Initiative: | +27 (+19 Dex, +8 Superior Initiative) | |
| Speed: | 100 ft. | |
| AC: | 44 (+19 Dex, 4 size, +15 insight, +4 natural) | |
| Base Attack/Grapple: | +34/+57 | |
| Attack: | Claw +52 (2d8+11) melee | |
| Full Attack: | 2 claws +52 (2d8+11) melee, 3 bites +47 (2d6+5) melee, sting +39 (3d6+5 plus poison) melee | |
| Space/Reach: | 20 ft./15 ft. | |
| Special Attacks: | Pounce, improved grab, rake 4d6+15 | |
| Special Qualities: | SR 34, DR 10/epic | |
| Saves: | Fort +31, Ref +38, Will +22 | |
| Abilities: | Str 32, Dex 48, Con 34, Int 14, Wis 32, Cha 19 | |
| Skills: | Hide +44, Jump +39, Listen +48, Move Silently +56, Spot +48 | |
| Feats: | Combat Reflexes, Improved Initiative, Iron Will, Track, Weapon Focus (bite), Weapon Focus (claw), Weapon Finesse | |
| Epic Feats: | Epic Toughness (x2), Epic Weapon Focus (bite), Epic Weapon Focus (claw), Superior Initiative, | |
| Climate/Terrain: | Any temperate or cold land | |
| Organization: | Solitary or pair | |
| Challenge Rating: | 24 | |
| Treasure: | None | |
| Alignment: | Always neutral | |
| Advancement: | 3568 HD (Gargantuan); 69102 HD (Colossal) |
| Medium-Size Aberration | ||
| Hit Dice: | 29d8+348 (478 hp) | |
| Initiative: | +22 (+14 Dex, +8 Superior Initiative) | |
| Speed: | 70 ft. | |
| AC: | 42 (+14 Dex, +18 natural) | |
| Base Attack/Grapple: | +21/+27 | |
| Attack: | Forelimb +36 (0 plus ability drain) melee touch | |
| Full Attack: | 2 forelimbs +36 (0 plus ability drain) melee touch, 2 antennae +30 (antenna 0 plus energy drain) melee touch | |
| Space/Reach: | 5 ft./5 ft. | |
| Special Attacks: | Ability drain, energy drain, cocoon | |
| Special Qualities: | DR 10/epic, darkvision 240 ft., scent, SR 34, fire resistance 30 | |
| Saves: | Fort +21, Ref +25, Will +25 | |
| Abilities: | Str 22, Dex 38, Con 34, Int 25, Wis 29, Cha 31 | |
| Skills: | Bluff +42, Concentration +44, Diplomacy +38, Escape Artist +46, Hide +46, Intimidate +38, Jump +22, Listen +41, Move Silently +46, Spot +41, Survival +25 | |
| Feats: | Dodge, Expertise, Improved Disarm, Improved Initiative, Mobility, Spring Attack, Weapon Finesse, Weapon Focus (forelimb) | |
| Epic Feats: | Blinding Speed, Superior Initiative | |
| Climate/Terrain: | Any | |
| Organization: | Solitary, pair, or infestation (47) | |
| Challenge Rating: | 22 | |
| Treasure: | Standard | |
| Alignment: | Usually neutral | |
| Advancement: | 3036 HD (Medium-size); 3742 HD (Large) |
| Colossal Outsider (Extraplanar) | ||
| Hit Dice: | 70d8+700 (1,015 hp) | |
| Initiative: | +0 | |
| Speed: | 150 ft. | |
| AC: | 58 (8 size, +32 natural, +24 insight) | |
| Base Attack/Grapple: | +70/+104 | |
| Attack: | Colossal +5 warhammer +87 (4d8+30/1920 (+2d6 on critical hit)) melee; or Colossal +5 javelin +70 (2d10+22/1920) ranged | |
| Full Attack: | Colossal +5 warhammer +87/+82/+77/+72 (4d8+30/1920 (+2d6 on critical hit)) melee; or Colossal +5 javelin +70/+65/+60/+55 (2d10+22/1920) ranged | |
| Space/Reach: | 30 ft./30 ft. | |
| Special Attacks: | Spell-like abilities, spells | |
| Special Qualities: | DR 20/epic, SR 40 | |
| Saves: | Fort +47, Ref +37, Will +50 | |
| Abilities: | Str 45, Dex 10, Con 31, Int 33, Wis 37, Cha 26 | |
| Skills: | Concentration +83, Craft (any five) +45, Decipher Script +84, Diplomacy +45, Gather Information +87, Intimidate +56, Jump +90, Knowledge (all) +66, Listen +86, Sense Motive +86, Speak Language (any five), Spellcraft +90, Spot +86 | |
| Feats: | Blind-Fight, Cleave, Expertise, Great Cleave, Improved Critical (warhammer), Improved Critical (javelin), Improved Sunder, Power Attack, Silent Spell, Still Spell, Weapon Focus (warhammer), Weapon Focus (javelin) | |
| Epic Feats: | Automatic Silent Spell (0- through 9th level spells), Automatic Still Spell (0- through 9th level spells), Devastating Critical (warhammer), Epic Spellcasting, Epic Weapon Focus (warhammer), Epic Weapon Focus (javelin), Overwhelming Critical (warhammer), Polyglot | |
| Climate/Terrain: | Any | |
| Organization: | Solitary | |
| Challenge Rating: | 30 | |
| Treasure: | Standard | |
| Alignment: | Always neutral | |
| Advancement: | 71140 HD (Colossal) |
| Colossal Plant | ||
| Hit Dice: | 50d8+880 (1,105 hp) | |
| Initiative: | +3 (1 Dex, +4 Improved Initiative) | |
| Speed: | 60 ft. | |
| AC: | 41 (1 Dex, 8 size, +40 natural) | |
| Base Attack/Grapple: | +37/+72 | |
| Attack: | Slam +51 (10d6+19/1920(+1d6 on critical hit)) melee | |
| Full Attack: | 2 slams +51 (10d6+19/1920 (+1d6 on a critical hit)) melee | |
| Attacks: | 2 slams +49 melee | |
| Damage: | Slam 10d6+19/1920 | |
| Space/Reach: | 30 ft./30 ft. | |
| Special Attacks: | Animate trees, trample, triple Damage against objects, spell-like abilities | |
| Special Qualities: | Plant traits, SR 29, DR 10/ | |
| Saves: | Fort +45, Ref +17, Will +33 | |
| Abilities: | Str 48, Dex 8, Con 42, Int 19, Wis 33, Cha 35 | |
| Skills: | Diplomacy +61, Hide 12, Intimidate +62, Jump +31, Knowledge (any one) +57, Listen +63, Sense Motive +56, Spot +43, Survival +51 | |
| Feats: | Alertness, Endurance, Great Fortitude, Improved Critical (slam), Improved Initiative, Iron Will, Lightning Reflexes, Power Attack, Weapon Focus (slam) | |
| Epic Feats: | Epic Endurance, Epic Reflexes, Epic Toughness (x4), Epic Weapon Focus (slam), Epic Will | |
| Climate/Terrain: | Any forest | |
| Organization: | Solitary or with grove of treants | |
| Challenge Rating: | 25 | |
| Treasure: | Standard | |
| Alignment: | Always neutral good | |
| Advancement: | 51150 HD (Colossal) |
| Medium-Size Construct | ||
| Hit Dice: | 57d10 +120 (433 hp) | |
| Initiative: | +18 (+10 Dex, +8 Superior Initiative) | |
| Speed: | Fly 90 ft. (perfect) | |
| AC: | 40 (+10 Dex, +20 natural) | |
| Base Attack/Grapple: | +42/+42 | |
| Attack: | Disintegrating touch +42 (5d6 plus disintegrating touch (Fort DC 38)) melee touch | |
| Full Attack: | Disintegrating touch +42 (5d6 plus disintegrating touch (Fort DC 38)) melee touch | |
| Space/Reach: | 5 ft./5 ft. | |
| Special Attacks: | Disintegrating touch, vortex | |
| Special Qualities: | Blindsight 200 ft., construct traits, fast healing 10, planar travel, SR 44; acid, cold, electricity, fire, and sonic resistance 30 | |
| Saves: | Fort +19, Ref +29, Will +29 | |
| Abilities: | Str 10, Dex 30, Con , Int 14, Wis 30, Cha 30 | |
| Skills: | Hide +62, Listen +52, Move Silently +62, Sense Motive +43, Spot +52, Survival +43 | |
| Feats: | Alertness, Combat Reflexes, Improved Initiative, Skill Focus (Sense Motive), Skill Focus (Survival), Stealthy, Track | |
| Epic Feats: | Epic Prowess (x3), Epic Skill Focus (Hide), Epic Skill Focus (Listen), Epic Skill Focus (Sense Motive), Epic Skill Focus (Spot), Epic Toughness (x5), Superior Initiative | |
| Climate/Terrain: | Any | |
| Organization: | Solitary | |
| Challenge Rating: | 32 | |
| Treasure: | None | |
| Alignment: | Always neutral | |
| Advancement: | 5863 HD (Medium-size); 6479 HD (Large); 8095 HD (Huge); 96171 HD (Gargantuan) |
| Large Outsider (Evil, Extraplanar) | ||
| Hit Dice: | 38d8+646 (817 hp) | |
| Initiative: | +14 (Dex) | |
| Speed: | 80 ft., climb 40 ft. | |
| AC: | 52 (+14 Dex, 1 size, +29 natural) | |
| Base Attack/Grapple: | +38/+56 | |
| Attack: | Head spike +51 (10d6+21/1920 plus Wisdom drain) melee | |
| Full Attack: | Head spike +51 (10d6+21/1920 plus Wisdom drain) melee | |
| Space/Reach: | 10 ft./10 ft. | |
| Special Attacks: | Confusion aura, spell-like abilities, Wisdom drain | |
| Special Qualities: | Blindsight 500 ft., DR 10/epic and good, electricity resistance 30, fast healing 20, regeneration 5, SR 39 | |
| Saves: | Fort +40, Ref +37, Will +41 | |
| Abilities: | Str 39, Dex 38, Con 44, Int 32, Wis 38, Cha 46 | |
| Skills: | Balance +18, Climb +32, Concentration +58, Craft (alchemy) +52, Diplomacy +22, Escape Artist +55, Gather Information +22, Hide +51, Intimidate +59, Jump +69, Knowledge (arcana, history, local, religion, the planes) +52, Listen +55, Move Silently +55, Search +52, Sense Motive +55, Spellcraft +56, Spot +55, Swim +55, Tumble +59 | |
| Feats: | Cleave, Combat Casting, Combat Reflexes, Great Cleave, Improved Critical (head spike), Lightning Reflexes, Power Attack | |
| Epic Feats: | Epic Reflexes, Improved Combat Reflexes, Spell Stowaway (time stop), Tenacious Magic (haste), Tenacious Magic (displacement), Tenacious Magic (stoneskin) | |
| Climate/Terrain: | Any | |
| Organization: | Solitary, pair, or madness (36) | |
| Challenge Rating: | 27 | |
| Treasure: | Standard | |
| Alignment: | Usually neutral evil | |
| Advancement: | As character class |
| Large Aberration | ||
| Hit Dice: | 42d8+546 (735 hp) | |
| Initiative: | +11 (+7 Dex, +4 Improved Initiative) | |
| Speed: | 50 ft., fly 90 ft. (perfect) | |
| AC: | 40 (+3 Dex, 1 size, +24 natural) | |
| Base Attack/Grapple: | +31/+47 | |
| Attack: | Sting +43 (1d6+12/1920 plus poison) melee | |
| Full Attack: | Sting +43 (1d6+12/1920 plus poison) melee, 4 pincers +41 (2d8+6/1920) melee, bite +40 (3d6+6 plus poison) melee | |
| Space/Reach: | 5 ft./5 ft. | |
| Special Attacks: | Aura of doom, concealing aura, frightful presence, poison, spell-like abilities | |
| Special Qualities: | DR 10/epic, darkvision 60 ft., fast healing 10, immune to all mind-affecting effects, low-light vision, SR 34; scent | |
| Saves: | Fort +29, Ref +21, Will +38 | |
| Abilities: | Str 34, Dex 25, Con 36, Int 14, Wis 40, Cha 44 | |
| Skills: | Heal +24, Hide +33, Jump +45, Knowledge (nature) +34, Listen +47, Move Silently +33, Spot +47 | |
| Feats: | Alertness, Cleave, Combat Reflexes, Dodge, Great Cleave, Great Fortitude, Improved Bull Rush, Improved Critical (pincers), Improved Critical (sting), Improved Initiative, Multiattack, Power Attack, Weapon Focus (pincers), Weapon Focus (sting) | |
| Epic Feats: | Blinding Speed | |
| Climate/Terrain: | Any | |
| Organization: | Solitary | |
| Challenge Rating: | 24 | |
| Treasure: | Standard | |
| Alignment: | Usually lawful neutral | |
| Advancement: | 4352 HD (Large); 5370 HD (Huge) |
| Medium-Size Undead (Cold) | ||
| Hit Dice: | 32d12 (208 hp) | |
| Initiative: | +12 (+8 Dex, +4 Improved Initiative) | |
| Speed: | 60 ft. | |
| AC: | 46 (+8 Dex, +28 natural) | |
| Base Attack/Grapple: | +16/+37 | |
| Attack: | +Claw +40 (3d8+21/1920 (+1d6 on critical hit) plus blight-fire) melee | |
| Full Attack: | 2 claws +40 (3d8+21/1920 (+1d6 on critical hit) plus blight-fire) melee, skull butt +32 (2d6+10 plus blightfire) melee | |
| Space/Reach: | 5 ft./5 ft. | |
| Special Attacks: | Rend 6d8+31, blightfire, spell-like abilities | |
| Special Qualities: | Undead traits, cold subtype, cold aura, SR 34, DR 10/ | |
| Skills: | Jump +21, Intimidate +44, Knowledge (religion) +35, Listen +43, Spot +43 | |
| Feats: | Cleave, Improved Critical (claw), Improved Initiative, Power Attack, Weapon Focus (claw) | |
| Epic Feats: | Overwhelming Critical (claw), Blinding Speed, Epic Fortitude, Epic Weapon Focus (claw) | |
| Saves: | Fort +14, Ref +18, Will +24 | |
| Abilities: | Str 52, Dex 27, Con , Int 10, Wis 22, Cha 28 | |
| Climate/Terrain: | Any | |
| Organization: | Solitary or pair | |
| Challenge Rating: | 23 | |
| Treasure: | Standard | |
| Alignment: | Always chaotic evil | |
| Advancement: | 3342 HD (Medium-size); 4355 HD (Huge) |
| Medium-Size Aberration | ||
| Hit Dice: | HD 23d8 + 49 (152 hp) | |
| Initiative: | +8 (+4 Dex, +4 Improved Initiative) | |
| Speed: | 30 ft. | |
| AC: | 47 (+4 Dex, +8 bracers, +3 ring, +2 amulet, +20 insight) | |
| Attacks: | +4 staff +15/+10 melee | |
| Damage: | +4 staff 1d6+4 | |
| Space/Reach: | 5 ft./5 ft. | |
| Special Attacks: | Spell-like abilities, engulf, frightful presence | |
| Special Qualities: | Blindsight 300 ft., SR 36, discorporate, immunities | |
| Saves: | Fort +11, Ref +14, Will +17 | |
| Abilities: | Str 10, Dex 14 (18 with gloves), Con 13 (15 with Ioun stone), Int 20 (26 with headband), Wis 12, Cha 8 | |
| Skills: | Concentration +22, Craft (alchemy) +28, Listen +24, Knowledge (arcana, local, nature, religion) +28, Listen +21, Move Silently +24, Spellcraft +28 | |
| Feats: | Brew Potion, Combat Casting, Craft Staff, Craft Wondrous Item, Heighten Spell, Improved Initiative, Lightning Reflexes, Maximize Spell, Quicken Spell, Scribe Scroll, Spell Penetration, Toughness | |
| Epic Feats: | Improved Spell Capacity (10th), Improved Spell Capacity (11th) | |
| Climate/Terrain: | Any | |
| Organization: | Solitary | |
| Challenge Rating: | 26 | |
| Treasure: | As character | |
| Alignment: | Any evil | |
| Advancement: | As character |