QUEUE(3)		 BSD Library Functions Manual		      QUEUE(3)

NAME
     SLIST_HEAD, SLIST_HEAD_INITIALIZER, SLIST_ENTRY, SLIST_INIT,
     SLIST_INSERT_AFTER, SLIST_INSERT_HEAD, SLIST_REMOVE_HEAD, SLIST_REMOVE,
     SLIST_FOREACH, SLIST_EMPTY, SLIST_FIRST, SLIST_NEXT, SIMPLEQ_HEAD,
     SIMPLEQ_HEAD_INITIALIZER, SIMPLEQ_ENTRY, SIMPLEQ_INIT,
     SIMPLEQ_INSERT_HEAD, SIMPLEQ_INSERT_TAIL, SIMPLEQ_INSERT_AFTER,
     SIMPLEQ_REMOVE_HEAD, SIMPLEQ_REMOVE, SIMPLEQ_FOREACH, SIMPLEQ_EMPTY,
     SIMPLEQ_FIRST, SIMPLEQ_NEXT, STAILQ_HEAD, STAILQ_HEAD_INITIALIZER,
     STAILQ_ENTRY, STAILQ_INIT,	STAILQ_INSERT_HEAD, STAILQ_INSERT_TAIL,
     STAILQ_INSERT_AFTER, STAILQ_REMOVE_HEAD, STAILQ_REMOVE, STAILQ_FOREACH,
     STAILQ_EMPTY, STAILQ_FIRST, STAILQ_NEXT, LIST_HEAD,
     LIST_HEAD_INITIALIZER, LIST_ENTRY,	LIST_INIT, LIST_INSERT_AFTER,
     LIST_INSERT_BEFORE, LIST_INSERT_HEAD, LIST_REMOVE,	LIST_FOREACH,
     LIST_EMPTY, LIST_FIRST, LIST_NEXT,	TAILQ_HEAD, TAILQ_HEAD_INITIALIZER,
     TAILQ_ENTRY, TAILQ_INIT, TAILQ_INSERT_HEAD, TAILQ_INSERT_TAIL,
     TAILQ_INSERT_AFTER, TAILQ_INSERT_BEFORE, TAILQ_REMOVE, TAILQ_FOREACH,
     TAILQ_FOREACH_REVERSE, TAILQ_EMPTY, TAILQ_FIRST, TAILQ_NEXT, TAILQ_LAST,
     TAILQ_PREV, CIRCLEQ_HEAD, CIRCLEQ_HEAD_INITIALIZER, CIRCLEQ_ENTRY,
     CIRCLEQ_INIT, CIRCLEQ_INSERT_AFTER, CIRCLEQ_INSERT_BEFORE,
     CIRCLEQ_INSERT_HEAD, CIRCLEQ_INSERT_TAIL, CIRCLEQ_REMOVE,
     CIRCLEQ_FOREACH, CIRCLEQ_FOREACH_REVERSE, CIRCLEQ_EMPTY, CIRCLEQ_FIRST,
     CIRCLEQ_LAST, CIRCLEQ_NEXT, CIRCLEQ_PREV -- implementations of singly-
     linked lists, simple queues, lists, tail queues, and circular queues

SYNOPSIS
     #include <sys/queue.h>


     SLIST_HEAD(HEADNAME, TYPE);

     SLIST_HEAD_INITIALIZER(head);

     SLIST_ENTRY(TYPE);

     SLIST_INIT(SLIST_HEAD *head);

     SLIST_INSERT_AFTER(TYPE *listelm, TYPE *elm, SLIST_ENTRY NAME);

     SLIST_INSERT_HEAD(SLIST_HEAD *head, TYPE *elm, SLIST_ENTRY	NAME);

     SLIST_REMOVE_HEAD(SLIST_HEAD *head, SLIST_ENTRY NAME);

     SLIST_REMOVE(SLIST_HEAD *head, TYPE *elm, TYPE, SLIST_ENTRY NAME);

     SLIST_FOREACH(TYPE	*var, SLIST_HEAD *head,	SLIST_ENTRY NAME);

     int
     SLIST_EMPTY(SLIST_HEAD *head);

     TYPE *
     SLIST_FIRST(SLIST_HEAD *head);

     TYPE *
     SLIST_NEXT(TYPE *elm, SLIST_ENTRY NAME);


     SIMPLEQ_HEAD(HEADNAME, TYPE);

     SIMPLEQ_HEAD_INITIALIZER(head);

     SIMPLEQ_ENTRY(TYPE);

     SIMPLEQ_INIT(SIMPLEQ_HEAD *head);

     SIMPLEQ_INSERT_HEAD(SIMPLEQ_HEAD *head, TYPE *elm,	SIMPLEQ_ENTRY NAME);

     SIMPLEQ_INSERT_TAIL(SIMPLEQ_HEAD *head, TYPE *elm,	SIMPLEQ_ENTRY NAME);

     SIMPLEQ_INSERT_AFTER(SIMPLEQ_HEAD *head, TYPE *listelm, TYPE *elm,
	 SIMPLEQ_ENTRY NAME);

     SIMPLEQ_REMOVE_HEAD(SIMPLEQ_HEAD *head, SIMPLEQ_ENTRY NAME);

     SIMPLEQ_REMOVE(SIMPLEQ_HEAD *head,	TYPE *elm, TYPE, SIMPLEQ_ENTRY NAME);

     SIMPLEQ_FOREACH(TYPE *var,	SIMPLEQ_HEAD *head, SIMPLEQ_ENTRY NAME);

     int
     SIMPLEQ_EMPTY(SIMPLEQ_HEAD	*head);

     TYPE *
     SIMPLEQ_FIRST(SIMPLEQ_HEAD	*head);

     TYPE *
     SIMPLEQ_NEXT(TYPE *elm, SIMPLEQ_ENTRY NAME);


     STAILQ_HEAD(HEADNAME, TYPE);

     STAILQ_HEAD_INITIALIZER(head);

     STAILQ_ENTRY(TYPE);

     STAILQ_INIT(STAILQ_HEAD *head);

     STAILQ_INSERT_HEAD(STAILQ_HEAD *head, TYPE	*elm, STAILQ_ENTRY NAME);

     STAILQ_INSERT_TAIL(STAILQ_HEAD *head, TYPE	*elm, STAILQ_ENTRY NAME);

     STAILQ_INSERT_AFTER(STAILQ_HEAD *head, TYPE *listelm, TYPE	*elm,
	 STAILQ_ENTRY NAME);

     STAILQ_REMOVE_HEAD(STAILQ_HEAD *head, STAILQ_ENTRY	NAME);

     STAILQ_REMOVE(STAILQ_HEAD *head, TYPE *elm, TYPE, STAILQ_ENTRY NAME);

     STAILQ_FOREACH(TYPE *var, STAILQ_HEAD *head, STAILQ_ENTRY NAME);

     int
     STAILQ_EMPTY(STAILQ_HEAD *head);

     TYPE *
     STAILQ_FIRST(STAILQ_HEAD *head);

     TYPE *
     STAILQ_NEXT(TYPE *elm, STAILQ_ENTRY NAME);


     LIST_HEAD(HEADNAME, TYPE);

     LIST_HEAD_INITIALIZER(head);

     LIST_ENTRY(TYPE);

     LIST_INIT(LIST_HEAD *head);

     LIST_INSERT_AFTER(TYPE *listelm, TYPE *elm, LIST_ENTRY NAME);

     LIST_INSERT_BEFORE(TYPE *listelm, TYPE *elm, LIST_ENTRY NAME);

     LIST_INSERT_HEAD(LIST_HEAD	*head, TYPE *elm, LIST_ENTRY NAME);

     LIST_REMOVE(TYPE *elm, LIST_ENTRY NAME);

     LIST_FOREACH(TYPE *var, LIST_HEAD *head, LIST_ENTRY NAME);

     int
     LIST_EMPTY(LIST_HEAD *head);

     TYPE *
     LIST_FIRST(LIST_HEAD *head);

     TYPE *
     LIST_NEXT(TYPE *elm, LIST_ENTRY NAME);


     TAILQ_HEAD(HEADNAME, TYPE);

     TAILQ_HEAD_INITIALIZER(head);

     TAILQ_ENTRY(TYPE);

     TAILQ_INIT(TAILQ_HEAD *head);

     TAILQ_INSERT_HEAD(TAILQ_HEAD *head, TYPE *elm, TAILQ_ENTRY	NAME);

     TAILQ_INSERT_TAIL(TAILQ_HEAD *head, TYPE *elm, TAILQ_ENTRY	NAME);

     TAILQ_INSERT_AFTER(TAILQ_HEAD *head, TYPE *listelm, TYPE *elm,
	 TAILQ_ENTRY NAME);

     TAILQ_INSERT_BEFORE(TYPE *listelm,	TYPE *elm, TAILQ_ENTRY NAME);

     TAILQ_REMOVE(TAILQ_HEAD *head, TYPE *elm, TAILQ_ENTRY NAME);

     TAILQ_FOREACH(TYPE	*var, TAILQ_HEAD *head,	TAILQ_ENTRY NAME);

     TAILQ_FOREACH_REVERSE(TYPE	*var, TAILQ_HEAD *head,	HEADNAME,
	 TAILQ_ENTRY NAME);

     int
     TAILQ_EMPTY(TAILQ_HEAD *head);

     TYPE *
     TAILQ_FIRST(TAILQ_HEAD *head);

     TYPE *
     TAILQ_NEXT(TYPE *elm, TAILQ_ENTRY NAME);

     TYPE *
     TAILQ_LAST(TAILQ_HEAD *head, HEADNAME);

     TYPE *
     TAILQ_PREV(TYPE *elm, HEADNAME, TAILQ_ENTRY NAME);


     CIRCLEQ_HEAD(HEADNAME, TYPE);

     CIRCLEQ_HEAD_INITIALIZER(head);

     CIRCLEQ_ENTRY(TYPE);

     CIRCLEQ_INIT(CIRCLEQ_HEAD *head);

     CIRCLEQ_INSERT_AFTER(CIRCLEQ_HEAD *head, TYPE *listelm, TYPE *elm,
	 CIRCLEQ_ENTRY NAME);

     CIRCLEQ_INSERT_BEFORE(CIRCLEQ_HEAD	*head, TYPE *listelm, TYPE *elm,
	 CIRCLEQ_ENTRY NAME);

     CIRCLEQ_INSERT_HEAD(CIRCLEQ_HEAD *head, TYPE *elm,	CIRCLEQ_ENTRY NAME);

     CIRCLEQ_INSERT_TAIL(CIRCLEQ_HEAD *head, TYPE *elm,	CIRCLEQ_ENTRY NAME);

     CIRCLEQ_REMOVE(CIRCLEQ_HEAD *head,	TYPE *elm, CIRCLEQ_ENTRY NAME);

     CIRCLEQ_FOREACH(TYPE *var,	CIRCLEQ_HEAD *head, CIRCLEQ_ENTRY NAME);

     CIRCLEQ_FOREACH_REVERSE(TYPE *var,	CIRCLEQ_HEAD *head,
	 CIRCLEQ_ENTRY NAME);

     int
     CIRCLEQ_EMPTY(CIRCLEQ_HEAD	*head);

     TYPE *
     CIRCLEQ_FIRST(CIRCLEQ_HEAD	*head);

     TYPE *
     CIRCLEQ_LAST(CIRCLEQ_HEAD *head);

     TYPE *
     CIRCLEQ_NEXT(TYPE *elm, CIRCLEQ_ENTRY NAME);

     TYPE *
     CIRCLEQ_PREV(TYPE *elm, CIRCLEQ_ENTRY NAME);

DESCRIPTION
     These macros define and operate on	five types of data structures: singly-
     linked lists, simple queues, lists, tail queues, and circular queues.
     All five structures support the following functionality:
	   1.	Insertion of a new entry at the	head of	the list.
	   2.	Insertion of a new entry before	or after any element in	the
		list.
	   3.	Removal	of any entry in	the list.
	   4.	Forward	traversal through the list.

     Singly-linked lists are the simplest of the five data structures and sup-
     port only the above functionality.	 Singly-linked lists are ideal for
     applications with large datasets and few or no removals, or for imple-
     menting a LIFO queue.

     Simple queues add the following functionality:
	   1.	Entries	can be added at	the end	of a list.
     However:
	   1.	Entries	may not	be added before	any element in the list.
	   2.	All list insertions and	removals must specify the head of the
		list.
	   3.	Each head entry	requires two pointers rather than one.

     Simple queues are ideal for applications with large datasets and few or
     no	removals, or for implementing a	FIFO  queue.

     All doubly	linked types of	data structures	(lists,	tail queues, and cir-
     cle queues) additionally allow:
	   1.	Insertion of a new entry before	any element in the list.
	   2.	O(1) removal of	any entry in the list.
     However:
	   1.	Each element requires two pointers rather than one.
	   2.	Code size and execution	time of	operations (except for
		removal) is about twice	that of	the singly-linked data-struc-
		tures.

     Linked lists are the simplest of the doubly linked	data structures	and
     support only the above functionality over singly-linked lists.

     Tail queues add the following functionality:
	   1.	Entries	can be added at	the end	of a list.
     However:
	   1.	All list insertions and	removals, except insertion before
		another	element, must specify the head of the list.
	   2.	Each head entry	requires two pointers rather than one.
	   3.	Code size is about 15% greater and operations run about	20%
		slower than lists.

     Circular queues add the following functionality:
	   1.	Entries	can be added at	the end	of a list.
	   2.	They may be traversed backwards, from tail to head.
     However:
	   1.	All list insertions and	removals must specify the head of the
		list.
	   2.	Each head entry	requires two pointers rather than one.
	   3.	The termination	condition for traversal	is more	complex.
	   4.	Code size is about 40% greater and operations run about	45%
		slower than lists.

     In	the macro definitions, TYPE is the name	of a user defined structure,
     that must contain a field of type LIST_ENTRY, SIMPLEQ_ENTRY, SLIST_ENTRY,
     TAILQ_ENTRY, or CIRCLEQ_ENTRY, named NAME.	 The argument HEADNAME is the
     name of a user defined structure that must	be declared using the macros
     LIST_HEAD,	SIMPLEQ_HEAD, SLIST_HEAD, TAILQ_HEAD, or CIRCLEQ_HEAD.	See
     the examples below	for further explanation	of how these macros are	used.

SINGLY-LINKED LISTS
     A singly-linked list is headed by a structure defined by the SLIST_HEAD
     macro.  This structure contains a single pointer to the first element on
     the list.	The elements are singly	linked for minimum space and pointer
     manipulation overhead at the expense of O(n) removal for arbitrary	ele-
     ments.  New elements can be added to the list after an existing element
     or	at the head of the list.  An SLIST_HEAD	structure is declared as fol-
     lows:

	   SLIST_HEAD(HEADNAME,	TYPE) head;

     where HEADNAME is the name	of the structure to be defined,	and TYPE is
     the type of the elements to be linked into	the list.  A pointer to	the
     head of the list can later	be declared as:

	   struct HEADNAME *headp;

     (The names	head and headp are user	selectable.)

     The macro SLIST_HEAD_INITIALIZER evaluates	to an initializer for the list
     head.

     The macro SLIST_EMPTY evaluates to	true if	there are no elements in the
     list.

     The macro SLIST_ENTRY declares a structure	that connects the elements in
     the list.

     The macro SLIST_FIRST returns the first element in	the list or NULL if
     the list is empty.

     The macro SLIST_FOREACH traverses the list	referenced by head in the for-
     ward direction, assigning each element in turn to var.

     The macro SLIST_INIT initializes the list referenced by head.

     The macro SLIST_INSERT_HEAD inserts the new element elm at	the head of
     the list.

     The macro SLIST_INSERT_AFTER inserts the new element elm after the	ele-
     ment listelm.

     The macro SLIST_NEXT returns the next element in the list.

     The macro SLIST_REMOVE removes the	element	elm from the list.

     The macro SLIST_REMOVE_HEAD removes the first element from	the head of
     the list.	For optimum efficiency,	elements being removed from the	head
     of	the list should	explicitly use this macro instead of the generic
     SLIST_REMOVE macro.

SINGLY-LINKED LIST EXAMPLE
     SLIST_HEAD(slisthead, entry) head =
	 SLIST_HEAD_INITIALIZER(head);
     struct slisthead *headp;		     /*	Singly-linked List head. */
     struct entry {
	     ...
	     SLIST_ENTRY(entry)	entries;     /*	Singly-linked List. */
	     ...
     } *n1, *n2, *n3, *np;

     SLIST_INIT(&head);			     /*	Initialize the list. */

     n1	= malloc(sizeof(struct entry));	     /*	Insert at the head. */
     SLIST_INSERT_HEAD(&head, n1, entries);

     n2	= malloc(sizeof(struct entry));	     /*	Insert after. */
     SLIST_INSERT_AFTER(n1, n2,	entries);

     SLIST_REMOVE(&head, n2, entry, entries);/*	Deletion. */
     free(n2);

     n3	= SLIST_FIRST(&head);
     SLIST_REMOVE_HEAD(&head, entries);	     /*	Deletion from the head.	*/
     free(n3);
					     /*	Forward	traversal. */
     SLIST_FOREACH(np, &head, entries)
	     np-> ...

     while (!SLIST_EMPTY(&head)) {	     /*	List Deletion. */
	     n1	= SLIST_FIRST(&head);
	     SLIST_REMOVE_HEAD(&head, entries);
	     free(n1);
     }

SIMPLE QUEUES
     A simple queue is headed by a structure defined by	the SIMPLEQ_HEAD
     macro.  This structure contains a pair of pointers, one to	the first ele-
     ment in the simple	queue and the other to the last	element	in the simple
     queue.  The elements are singly linked for	minimum	space and pointer
     manipulation overhead at the expense of O(n) removal for arbitrary	ele-
     ments.  New elements can be added to the queue after an existing element,
     at	the head of the	queue, or at the end of	the queue.  A SIMPLEQ_HEAD
     structure is declared as follows:

	   SIMPLEQ_HEAD(HEADNAME, TYPE)	head;

     where HEADNAME is the name	of the structure to be defined,	and TYPE is
     the type of the elements to be linked into	the simple queue.  A pointer
     to	the head of the	simple queue can later be declared as:

	   struct HEADNAME *headp;

     (The names	head and headp are user	selectable.)

     The macro SIMPLEQ_ENTRY declares a	structure that connects	the elements
     in	the simple queue.

     The macro SIMPLEQ_HEAD_INITIALIZER	provides a value which can be used to
     initialize	a simple queue head at compile time, and is used at the	point
     that the simple queue head	variable is declared, like:

	   struct HEADNAME head	= SIMPLEQ_HEAD_INITIALIZER(head);

     The macro SIMPLEQ_INIT initializes	the simple queue referenced by head.

     The macro SIMPLEQ_INSERT_HEAD inserts the new element elm at the head of
     the simple	queue.

     The macro SIMPLEQ_INSERT_TAIL inserts the new element elm at the end of
     the simple	queue.

     The macro SIMPLEQ_INSERT_AFTER inserts the	new element elm	after the ele-
     ment listelm.

     The macro SIMPLEQ_REMOVE removes elm from the simple queue.

     The macro SIMPLEQ_REMOVE_HEAD removes the first element from the head of
     the simple	queue.	For optimum efficiency,	elements being removed from
     the head of the queue should explicitly use this macro instead of the
     generic SIMPLQ_REMOVE macro.

     The macro SIMPLEQ_EMPTY return true if the	simple queue head has no ele-
     ments.

     The macro SIMPLEQ_FIRST returns the first element of the simple queue
     head.

     The macro SIMPLEQ_FOREACH traverses the tail queue	referenced by head in
     the forward direction, assigning each element in turn to var.

     The macro SIMPLEQ_NEXT returns the	element	after the element elm.

     The macros	prefixed with ``STAILQ_'' (STAILQ_HEAD,
     STAILQ_HEAD_INITIALIZER, STAILQ_ENTRY, STAILQ_INIT, STAILQ_INSERT_HEAD,
     STAILQ_INSERT_TAIL, STAILQ_INSERT_AFTER, STAILQ_REMOVE_HEAD,
     STAILQ_REMOVE, STAILQ_FOREACH, STAILQ_EMPTY, STAILQ_FIRST,	and
     STAILQ_NEXT) are functionally identical to	these simple queue functions,
     and are provided for compatibility	with FreeBSD.

SIMPLE QUEUE EXAMPLE
     SIMPLEQ_HEAD(simplehead, entry) head;
     struct simplehead *headp;		     /*	Simple queue head. */
     struct entry {
	     ...
	     SIMPLEQ_ENTRY(entry) entries;   /*	Simple queue. */
	     ...
     } *n1, *n2, *np;

     SIMPLEQ_INIT(&head);		     /*	Initialize the queue. */

     n1	= malloc(sizeof(struct entry));	     /*	Insert at the head. */
     SIMPLEQ_INSERT_HEAD(&head,	n1, entries);

     n1	= malloc(sizeof(struct entry));	     /*	Insert at the tail. */
     SIMPLEQ_INSERT_TAIL(&head,	n1, entries);

     n2	= malloc(sizeof(struct entry));	     /*	Insert after. */
     SIMPLEQ_INSERT_AFTER(&head, n1, n2, entries);
					     /*	Forward	traversal. */
     SIMPLEQ_FOREACH(np, &head,	entries)
	     np-> ...
					     /*	Delete.	*/
     while (SIMPLEQ_FIRST(&head) != NULL)
	     SIMPLEQ_REMOVE_HEAD(&head,	entries);
     if	(SIMPLEQ_EMPTY(&head))		     /*	Test for emptiness. */
	     printf("nothing to	do\n");

LISTS
     A list is headed by a structure defined by	the LIST_HEAD macro.  This
     structure contains	a single pointer to the	first element on the list.
     The elements are doubly linked so that an arbitrary element can be
     removed without traversing	the list.  New elements	can be added to	the
     list after	an existing element, before an existing	element, or at the
     head of the list.	A LIST_HEAD structure is declared as follows:

	   LIST_HEAD(HEADNAME, TYPE) head;

     where HEADNAME is the name	of the structure to be defined,	and TYPE is
     the type of the elements to be linked into	the list.  A pointer to	the
     head of the list can later	be declared as:

	   struct HEADNAME *headp;

     (The names	head and headp are user	selectable.)

     The macro LIST_ENTRY declares a structure that connects the elements in
     the list.

     The macro LIST_HEAD_INITIALIZER provides a	value which can	be used	to
     initialize	a list head at compile time, and is used at the	point that the
     list head variable	is declared, like:

	   struct HEADNAME head	= LIST_HEAD_INITIALIZER(head);

     The macro LIST_INIT initializes the list referenced by head.

     The macro LIST_INSERT_HEAD	inserts	the new	element	elm at the head	of the
     list.

     The macro LIST_INSERT_AFTER inserts the new element elm after the element
     listelm.

     The macro LIST_INSERT_BEFORE inserts the new element elm before the ele-
     ment listelm.

     The macro LIST_REMOVE removes the element elm from	the list.

     The macro LIST_EMPTY return true if the list head has no elements.

     The macro LIST_FIRST returns the first element of the list	head.

     The macro LIST_FOREACH traverses the list referenced by head in the for-
     ward direction, assigning each element in turn to var.

     The macro LIST_NEXT returns the element after the element elm.

LIST EXAMPLE
     LIST_HEAD(listhead, entry)	head;
     struct listhead *headp;	     /*	List head. */
     struct entry {
	     ...
	     LIST_ENTRY(entry) entries;	     /*	List. */
	     ...
     } *n1, *n2, *np;

     LIST_INIT(&head);			     /*	Initialize the list. */

     n1	= malloc(sizeof(struct entry));	     /*	Insert at the head. */
     LIST_INSERT_HEAD(&head, n1, entries);

     n2	= malloc(sizeof(struct entry));	     /*	Insert after. */
     LIST_INSERT_AFTER(n1, n2, entries);

     n2	= malloc(sizeof(struct entry));	     /*	Insert before. */
     LIST_INSERT_BEFORE(n1, n2,	entries);
					     /*	Forward	traversal. */
     LIST_FOREACH(np, &head, entries)
	     np-> ...
					     /*	Delete.	*/
     while (LIST_FIRST(&head) != NULL)
	     LIST_REMOVE(LIST_FIRST(&head), entries);
     if	(LIST_EMPTY(&head))		     /*	Test for emptiness. */
	     printf("nothing to	do\n");

TAIL QUEUES
     A tail queue is headed by a structure defined by the TAILQ_HEAD macro.
     This structure contains a pair of pointers, one to	the first element in
     the tail queue and	the other to the last element in the tail queue.  The
     elements are doubly linked	so that	an arbitrary element can be removed
     without traversing	the tail queue.	 New elements can be added to the
     queue after an existing element, before an	existing element, at the head
     of	the queue, or at the end the queue.  A TAILQ_HEAD structure is
     declared as follows:

	   TAILQ_HEAD(HEADNAME,	TYPE) head;

     where HEADNAME is the name	of the structure to be defined,	and TYPE is
     the type of the elements to be linked into	the tail queue.	 A pointer to
     the head of the tail queue	can later be declared as:

	   struct HEADNAME *headp;

     (The names	head and headp are user	selectable.)

     The macro TAILQ_ENTRY declares a structure	that connects the elements in
     the tail queue.

     The macro TAILQ_HEAD_INITIALIZER provides a value which can be used to
     initialize	a tail queue head at compile time, and is used at the point
     that the tail queue head variable is declared, like:

	   struct HEADNAME head	= TAILQ_HEAD_INITIALIZER(head);

     The macro TAILQ_INIT initializes the tail queue referenced	by head.

     The macro TAILQ_INSERT_HEAD inserts the new element elm at	the head of
     the tail queue.

     The macro TAILQ_INSERT_TAIL inserts the new element elm at	the end	of the
     tail queue.

     The macro TAILQ_INSERT_AFTER inserts the new element elm after the	ele-
     ment listelm.

     The macro TAILQ_INSERT_BEFORE inserts the new element elm before the ele-
     ment listelm.

     The macro TAILQ_REMOVE removes the	element	elm from the tail queue.

     The macro TAILQ_EMPTY return true if the tail queue head has no elements.

     The macro TAILQ_FIRST returns the first element of	the tail queue head.

     The macro TAILQ_FOREACH traverses the tail	queue referenced by head in
     the forward direction, assigning each element in turn to var.

     The macro TAILQ_FOREACH_REVERSE traverses the tail	queue referenced by
     head in the reverse direction, assigning each element in turn to var.

     The macro TAILQ_NEXT returns the element after the	element	elm.

TAIL QUEUE EXAMPLE
     TAILQ_HEAD(tailhead, entry) head;
     struct tailhead *headp;	     /*	Tail queue head. */
     struct entry {
	     ...
	     TAILQ_ENTRY(entry)	entries;     /*	Tail queue. */
	     ...
     } *n1, *n2, *np;

     TAILQ_INIT(&head);			     /*	Initialize the queue. */

     n1	= malloc(sizeof(struct entry));	     /*	Insert at the head. */
     TAILQ_INSERT_HEAD(&head, n1, entries);

     n1	= malloc(sizeof(struct entry));	     /*	Insert at the tail. */
     TAILQ_INSERT_TAIL(&head, n1, entries);

     n2	= malloc(sizeof(struct entry));	     /*	Insert after. */
     TAILQ_INSERT_AFTER(&head, n1, n2, entries);

     n2	= malloc(sizeof(struct entry));	     /*	Insert before. */
     TAILQ_INSERT_BEFORE(n1, n2, entries);
					     /*	Forward	traversal. */
     TAILQ_FOREACH(np, &head, entries)
	     np-> ...
					     /*	Reverse	traversal. */
     TAILQ_FOREACH_REVERSE(np, &head, tailhead,	entries)
	     np-> ...
					     /*	Delete.	*/
     while (TAILQ_FIRST(&head) != NULL)
	     TAILQ_REMOVE(&head, TAILQ_FIRST(&head), entries);
     if	(TAILQ_EMPTY(&head))		     /*	Test for emptiness. */
	     printf("nothing to	do\n");

CIRCULAR QUEUES
     A circular	queue is headed	by a structure defined by the CIRCLEQ_HEAD
     macro.  This structure contains a pair of pointers, one to	the first ele-
     ment in the circular queue	and the	other to the last element in the cir-
     cular queue.  The elements	are doubly linked so that an arbitrary element
     can be removed without traversing the queue.  New elements	can be added
     to	the queue after	an existing element, before an existing	element, at
     the head of the queue, or at the end of the queue.	 A CIRCLEQ_HEAD	struc-
     ture is declared as follows:

	   CIRCLEQ_HEAD(HEADNAME, TYPE)	head;

     where HEADNAME is the name	of the structure to be defined,	and TYPE is
     the type of the elements to be linked into	the circular queue.  A pointer
     to	the head of the	circular queue can later be declared as:

	   struct HEADNAME *headp;

     (The names	head and headp are user	selectable.)

     The macro CIRCLEQ_ENTRY declares a	structure that connects	the elements
     in	the circular queue.

     The macro CIRCLEQ_HEAD_INITIALIZER	provides a value which can be used to
     initialize	a circular queue head at compile time, and is used at the
     point that	the circular queue head	variable is declared, like:

	   struct HEADNAME head	= CIRCLEQ_HEAD_INITIALIZER(head);

     The macro CIRCLEQ_INIT initializes	the circular queue referenced by head.

     The macro CIRCLEQ_INSERT_HEAD inserts the new element elm at the head of
     the circular queue.

     The macro CIRCLEQ_INSERT_TAIL inserts the new element elm at the end of
     the circular queue.

     The macro CIRCLEQ_INSERT_AFTER inserts the	new element elm	after the ele-
     ment listelm.

     The macro CIRCLEQ_INSERT_BEFORE inserts the new element elm before	the
     element listelm.

     The macro CIRCLEQ_REMOVE removes the element elm from the circular	queue.

     The macro CIRCLEQ_EMPTY return true if the	circular queue head has	no
     elements.

     The macro CIRCLEQ_FIRST returns the first element of the circular queue
     head.

     The macro CICRLEQ_FOREACH traverses the circle queue referenced by	head
     in	the forward direction, assigning each element in turn to var.

     The macro CICRLEQ_FOREACH_REVERSE traverses the circle queue referenced
     by	head in	the reverse direction, assigning each element in turn to var.

     The macro CIRCLEQ_LAST returns the	last element of	the circular queue
     head.

     The macro CIRCLEQ_NEXT returns the	element	after the element elm.

     The macro CIRCLEQ_PREV returns the	element	before the element elm.

CIRCULAR QUEUE EXAMPLE
     CIRCLEQ_HEAD(circleq, entry) head;
     struct circleq *headp;		     /*	Circular queue head. */
     struct entry {
	     ...
	     CIRCLEQ_ENTRY(entry) entries;   /*	Circular queue.	*/
	     ...
     } *n1, *n2, *np;

     CIRCLEQ_INIT(&head);		     /*	Initialize the circular	queue. */

     n1	= malloc(sizeof(struct entry));	     /*	Insert at the head. */
     CIRCLEQ_INSERT_HEAD(&head,	n1, entries);

     n1	= malloc(sizeof(struct entry));	     /*	Insert at the tail. */
     CIRCLEQ_INSERT_TAIL(&head,	n1, entries);

     n2	= malloc(sizeof(struct entry));	     /*	Insert after. */
     CIRCLEQ_INSERT_AFTER(&head, n1, n2, entries);

     n2	= malloc(sizeof(struct entry));	     /*	Insert before. */
     CIRCLEQ_INSERT_BEFORE(&head, n1, n2, entries);
					     /*	Forward	traversal. */
     CIRCLEQ_FOREACH(np, &head,	entries)
	     np-> ...
					     /*	Reverse	traversal. */
     CIRCLEQ_FOREACH_REVERSE(np, &head,	entries)
	     np-> ...
					     /*	Delete.	*/
     while (CIRCLEQ_FIRST(&head) != (void *)&head)
	     CIRCLEQ_REMOVE(&head, CIRCLEQ_FIRST(&head), entries);
     if	(CIRCLEQ_EMPTY(&head))		     /*	Test for emptiness. */
	     printf("nothing to	do\n");

HISTORY
     The queue functions first appeared	in 4.4BSD.  The	SIMPLEQ	functions
     first appeared in NetBSD 1.2.  The	SLIST and STAILQ functions first
     appeared in FreeBSD 2.1.5.

BSD				April 18, 2004				   BSD